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The library documents itself · System programming

stzEmulator

8 own methods · 3 forms written with extensions, listed under their method

the source: base/system/stzEmulator.ring(opens in a new tab) · All classes · The area reference: System programming

Under each method, its extensions (Q CS XT Z ZZ IB W U): bold and ticked, it exists; struck, it does not. The extensions and what they mean

No method of this class is run on this page: the class reaches files, the network, processes, the clock, chance or sound, and an example run here would only be an example of its effects. Each method carries the explanation the library gives of itself.

Method
Explanation, as the source carries it
init
(no comment in the source: the name reads as a sentence) initno extension
SetOutDir
(no comment in the source: the name reads as a sentence) set out dirQCSXTZZZIBWU
CompileEngine
Toggle the per-part engine compilation. Default ON (device consoles run the real engine). CompileEngineQ(FALSE) emits the plan map + graceful fallback without invoking Zig -- for fast, toolchain-free generation (and guards).QCSXTZZZIBWU
BundleDir
(no comment in the source: the name reads as a sentence) bundle dirno extension
Build
(no comment in the source: the name reads as a sentence) buildQCSXTZZZIBWU
Files
(no comment in the source: the name reads as a sentence) filesno extension
IsBuilt
(no comment in the source: the name reads as a sentence) is builtno extension
ShellPath
(no comment in the source: the name reads as a sentence) shell pathno extension